SKOOT is a Biathlon board game that you make yourself with a printer and some glue or tape, a few dice and some playing tokens (lego works great). It is based on rolling dice and making strategic decisions, in which competitors ski three loops and shoot twice. For the skiing part, the effort is based on tactics and players use dice to determine the number of tiles they go along the course. The shooting success is determined by a tactical decision and rolling a die for each of the five targets. The game is easy to learn and can be played by young and old, and anywhere in between. It comes in a basic version suitable for younger kids (eight and younger) or you can use an add-on to make the tactics more involved.
Required to play the game
- The board with the ski track, a recovery area, a shooting area, a penalty loop and a finish section – to be printed
- At minimum five dice, but ideally eight dice (two for skiing, one for recovery and five for shooting)
- A token for every racer (Lego one-size blocks work quite well)
- A token of the same colour for the Heart Rate Meter when playing the Heart Rate Meter Add-on
- A piece of paper to write down the tactics per player per lap (lap one and two only), recovery, missed shots; see example below. Only for the game played without the Heart Rate Meter Add-on
Files to be printed
For any of the files, please go to https://biathlonanalytics.com/skootbiathlonboardgame/ where everything is available for free.